combos/(p) (ws musket) H (hd) H (hd) H (ws) V (cc) V c.V V H f.V

weaponslongsword musket
rating◆◆◆◆◆
damage1520 | 1824 | 2128 | 2432

choosing a normal combo over a counterstrike combo can be a good trade with high damaging combos. using ranged before starting the combo can pad the damage to make the trade off more rewarding.

not sure the best way to notate or document these combos; so this is a bit of a test.

using non-headshot ranged damage.

any ranged weapon can be used. have until parried opponent stands up to start combo. can dodge, jump or crouch to weapon swap. keep track of stamina.

originally shared by alanalan on bilibili & 永劫无间NARAKA on youtube.

damage calculator
2134
166
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