nararakapedia/heroes/tarka-ji

releasedlaunch

Live fast, drink well, and be merry. Behind the name of the Drunken Brave, there stands a man with a love for freedom as strong as his passion for drinking. His indomitable spirit lends him strength in the face of adversity. The road ahead is fraught with hardship. But no matter how challenging, he'll face it gladly, sword in hand.

skills

1
inner fire
cooldown: 22s
damage
debuff
defense

Urge on internal energies to enter a defensive form with Ultimate Focus and block any hit damage for 3 sec.

Tap horizontal attack to initiate a counterattack and [burn] the enemy for 5 sec after an effective defense.

Can be cancelled by dodging, jumping or crouching.

burnLose Health at percentage and the recovery effect decreases by 50%.
2
inner fire: bide
cooldown: 25s
damage
debuff
defense

Urge on internal energies to enter a defensive form with Ultimate Focus and block any melee hit damage for 5 sec.

Tap horizontal attack to initiate a counterattack and [burn] the enemy for 5 sec after an effective defense.

counterattack upgrades with the number of effective defenses.

Can be cancelled by dodging, jumping or crouching.

burnLose Health at percentage and the recovery effect decreases by 50%.
3
inner fire: gigaflame
cooldown: 20s
damage
debuff
ranged

shoot a huge fireball, deals a large amount of damage and make opponents hit [vulnerable] and [burn] for 5 seconds.

burnLose Health at percentage and the recovery effect decreases by 50%.
vulnerableincreases hit damage taken by 10%

ultimates

1
blackout
rage: 100%
buff
debuff
mobility
usable (attacked)

repel all nearby opponents and significantly speed up all moves by consuming rage for 32 seconds.

dodging while sprinting launches a punch that deals hit damage and applies [burn] for 5 seconds.

crouching while airborne launches a shoulder slam that deals hit damage and applies [burn] for 5 seconds.

blocks ranged attacks and leaves a trail of fire while running.

accelerates energy recovery of allies for 30 seconds.

burnLose Health at percentage and the recovery effect decreases by 50%.
2
blackout: vulcan
rage: 100%
charge
debuff
mobility
usable (attacked)

repel all nearby opponents and significantly speed up all moves by consuming rage for 32 seconds.

during the ultimate, tapping skill can repeatedly use [inner fire] by consuming rage.

dodging while sprinting launches a punch that deals hit damage and applies [burn] for 5 seconds.

crouching while airborne launches a shoulder slam that deals hit damage and applies [burn] for 5 seconds.

blocks ranged attacks and leaves a trail of fire while running.

burnLose Health at percentage and the recovery effect decreases by 50%.
3
blackout: frenzy
rage: 100%
buff
charge
debuff
mobility
usable (attacked)

repel all nearby opponents and significantly speed up all moves by consuming rage for 25 seconds.

attacking enemies can restore rage.

dodging while sprinting launches a punch that deals hit damage and applies [burn] for 5 seconds.

crouching while airborne launches a shoulder slam that deals hit damage and applies [burn] for 5 seconds.

blocks ranged attacks and leaves a trail of fire while running.

increases allies attack by 10% for 30 seconds.

burnLose Health at percentage and the recovery effect decreases by 50%.
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