nararakapedia/mechanics

mechanisms machinations mechanics

animation cancelling allows you to, have more control over your character, carry out actions quicker, spend less time in vulnerable states & do a lot of cool* stuff.
the animations of actions in the game can be broken up into a few periods: startup · active · recovery · aesthetic.
the input buffer allows actions to be pre-input while another action is being performed.
parries are extremely impactful mechanic and component of naraka's combat system.
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